Non-boss enemies receive 30% more physical and magic damage and boss enemies receive 15% physical and magic damage for 10 seconds. Very useful when dealing with a large number of enemies and with some powerful enemies. Get this when going for a more support-oriented build. Get back to her and she will let you keep the potion while also giving you 50, Rebirth and equip the novice itens you got from the. A great card for those that have +4 and below footgears. Slightly reduces fixed cast time and slightly improves the effectiveness of healing skills. Sandman: Earth Element, for reducing damage from Earth Element attacks. If the class is a Mage (which this is not), SP +100. Turn in both Gramps quests to instantly reach levels 99/70, base and job respectively, and ascend to 3rd Job. Notice: This guide is made for NovaRO. Be sure to check every nook and cranny of the tutorial area for useful equipment and consumables. If there are 2 monsters attacking you, each additional monster will reduce your max Flee by 10%. If this is your first character it's highly recommended to do as many Eden Board Quests as possible, this way you can start getting Paradise Coin to buy the new Awaken Paradise Equipment. Gives a sizeable boost to ATK (+100) from the get go. Passive skill. Are you new to RO? Use this to push back enemies away from you or party member/s getting mobbed to death. You may combine this with Quagmire to further reduce the mobs' AGI and DEX, making you harder to hit and making the wall last even longer. Grants +10 Flee and makes Condensed Red, Yellow and White Potions 200% more effective. Besides healing party members, this can also be used to heal yourself while tanking in case the main support/s is either disabled, too busy or too far from you. It also gives additional MATK at +9 and 12. It will try to be as friendly as possible to your zeny reserves. share. The /ns command enables you to cast the skill on monsters, but be sure to only cast it offensively on Undead Element monsters. If your footgear is overupgraded, use this one. Prevents your character from flinching due to being hit (up to 7 hits). This will increase your survivability. Obtained at the. Also increases healing from SP-restoring consumables (20% at level 10). These cards prevent cast interruption. Passive. Part of the Advanced Angel's Set. Cures a single target from Freeze, Stone, Stun, Stasis and White Imprison. Prerequisite for Quagmire. Adds 100 HP every 2 refine rate. Prerequisite for Heaven's Drive. You lose this if you die. Provides additional ATK and MATK to you and the whole party. Should you try to make one, the in… Adventure begin! While I've teased the build a bit before it was honestly too fun to pass up the opportunity to show it off in depth. Gives +25 ATK and -5 DEF. Raises a target's STR, INT and DEX. Causes physical damage that never misses, but it will make the enemy look back at you very angrily because you back-stabbed it. Increases Attack Speed by 10%. Take this skill to lure, tank and escape better. Go to Payon Dungeon and exit. Teleports the player to a random location in the map or a save point. For 10 seconds, it increases damage, both physical and magical, to affected enemies by 30% for non-bosses and 15% for MVPs. Sura is the third job for Monk… Prerequisite for Iron Fist. Starter Shoes for this build. Use this to escape a losing battle. When equipped with Baby Desert Wolf Card, Int + 3, MaxSP + 100, Matk + 5%. Passive. @whobuys Blood of Wolf. 11 comments. Leave this alone unless you have a Meteor Strike or a One-Handed Axe. Usable only when facing the enemy's back. A must have. Also known as Dark Rosary. The Taekwon Manual will be very important across all levels - be sure to get it! Very important skill, especially for support builds. Area of Effect Earth Spike. Prerequisite for Sightrasher. From NovaRO: Wiki. If not, cast Sightrasher to push the mobs away, then cast Quagmire to slow them down. Up to 8 players can enter. Adds a 3% chance to leech HP from enemies based on 15% of the amount of damage dealt. Credits to Yami and Ocean Star for pointing this out! You're doing all of that while worrying about getting one-shotted by mobs due to your miserably low HP, while keeping a close eye on your even more miserably low SP while paying attention to the Cast Delay after using your skills. On death and with Base EXP at 99-99.9%, level 5 Steel Body will proc and HP and SP will be fully restored. Max if you're going melee, especially Meteor Strike builds. FQL for short. Use this to push back enemies away from you or party member/s getting mobbed to death. MATK +5% and DEF -10. When the soul link expires, the weapon will remain equipped until you remove it, teleport, relog, or change maps. The next level of protection after wearing rags that came from the dump (. You'll be helping out the AB, being the secondary source of heals and buffs, providing additional Safety Walls and Pneumas and crowd control with Sightrasher and Quagmire. It is made based on a Server with a starting area, however it should fit any low to mid rate servers. This is useful for pushing mobs back while also granting a 20% Fire Property attack bonus for 10 seconds. There are three options for garments. If you do, max it. Or you can choose from the list below... At around level 160-200, you may have sufficient zeny and/or cash points to purchase some of the items listed below. Sinta-se livre para explorar e o fazer do jeito que quiser! If this fails, get back the aggro by autoattacking. Prerequisite for Soul Strike and Safety Wall. Lvling guide for a Royal Guard? The increased critical damage synergizes well with Super Novice Fury. Make sure it is ALWAYS aggro'd on you, and let your partner kill it. Enchant it with, Increases HP by 1000 and adds 100 HP every 2 refine rate. Compared to the Vicious Mind Mace, this has less ATK and no enchants but has 2 slots, allowing for more options for carding. Haunted Obsidians are found in the, Max HP +500, ATK, MATK, Hit and Flee +15. Dimensional Gorge - 1 East from Morroc, then talk to the NPC immediately inside. List of the quest include: If you've done the questline shown above for. Complements the high Flee very well, making you even harder to hit. While I've teased the build a bit before it was honestly too fun to pass up the opportunity to show it off in depth. cast time by 20%, reduce Neutral damage by 5%. Despite general opinion, players should choose based on their exact situation and not what others tell them to do. On use, it deals Fire Element magic damage and pushes enemies away. This makes escaping or killing mobs a lot easier. Talk to Instructor Boya and do his quests. While we are talking about equipments have a look at Mora Equipment, they have plenty of useful sets for some classes. MATK+5%, DEF-10. While the main tank is luring monsters from the front, your job is to keep the monsters coming from the sides and rear from reaching and doing damage to your party, especially the main support/s and DPS, moreso if they're squishy. Skip this one - just use @mi
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